Some screenshots from brand new P3Dv5.2 and AS7829 :
First testflight with active EA and legacy clouds (because new volumetric clouds are still unusable) - extreme strong horizon haze :
... solved with Upper visibility limit set to 200 miles :
Another flights - I dedusted my Boeing skills - PMDG737-800 NGXu ver.830 (FSL A320 v160 is not compatible with v5.2) :
As You can see, VRAM usage was heavy optimized, I can use texture resolution 2048x2048 in combination with high LOD range and hi-res terrain textures on 6GB GTX 1060.
First testflight with active EA and legacy clouds (because new volumetric clouds are still unusable) - extreme strong horizon haze :


... solved with Upper visibility limit set to 200 miles :

Another flights - I dedusted my Boeing skills - PMDG737-800 NGXu ver.830 (FSL A320 v160 is not compatible with v5.2) :






As You can see, VRAM usage was heavy optimized, I can use texture resolution 2048x2048 in combination with high LOD range and hi-res terrain textures on 6GB GTX 1060.