Resolved Turbulences onece again ASXP beta 4

Franz007

New member
Hi

I'm using the latest beta 4 for X-Plane (together with XP 11.30) and once again there is an issue with turbulences. I'm flying with the ZIBO 738 and i have no turbulences at all, although Active Sky reports some heavy turbulences at the altitude i'm passing (under conditions). And if i show under data output the option "weather" is indicates 0.0000 as well the whole time.

Do you need a bug report and some files of my system?

Thanks and cheers
Franz
 

Franz007

New member
I have to add, that i'm having now a bit of turbulences but only close to the ground, for example on approach. In cruise i never have any turbulences...
 

damian

Developer
Staff member
Franz,

Please use RC1, make sure "Override X-Plane turbulence" is enabled, and recreate a scenario where you're not getting expected turbulence, then provide:

- Screenshot of debug screen (showing the current turbulence level)
- Log export (logs button)
- Indicate if using other aircraft category/class changes the results (i.e. is it isolated only to a certain type of aircraft)

You can open a ticket (https://support.hifitechinc.com) or post here.

Regarding getting turbulence lower but not at higher altitudes: Is the issue the lack of generation of turbulence (i.e. no turb shown in debug screen) or a discrepancy between intended and actual turb (i.e. debug shows moderate, no turb in aircraft)?

Thank you!
 

Franz007

New member
Thank you Damian! I will check that new version and if i still have issues i will follow your instructions.

Thanks again and best regards Franz
 

Franz007

New member
Regarding getting turbulence lower but not at higher altitudes: Is the issue the lack of generation of turbulence (i.e. no turb shown in debug screen) or a discrepancy between intended and actual turb (i.e. debug shows moderate, no turb in aircraft)?
Active Sky shows me sometimes under "conditions" that there are turbulences (low, moderate or heavy) at a particular Flight Level but i cannot feel any at all when passing those altitudes. And inside X-Plane, the data-output option indicates zero turbulences as well (trb = 0.00000). But close to the ground, on approach (lets say under 5000ft) the turbulences seems to work as they should: i can feel them and the data-output shows a number, for example 0.27. I only made one flight with the RC1 so far but will test a bit more.
 

damian

Developer
Staff member
The X-Plane turbulence (and what shows under trb data output) is not applicable to ASXP turbulence. We are trying to override X-Plane turbulence in most cases to have better intended results here, so Override X-Plane turbulence option is recommended.

Since layers interpolate both vertically and horizontally, its best to use the debug screen's turb output to compare.
 

Franz007

New member
Ah ok i understand now. So one of the main thing is that i never have turbulences showing up on the DEBUG-screen when on cruise. Only during approach and in climb mode til 10'000 - 12'000 ft. Not sure if that's like it should be.
 

lkn

Member
Hi Damian,

Same here...

I've sent you an email yesterday with videos, turbulence issues GA and Tubes, do I have to open a ticket again?

Tks
 

maxam

Beta Team Member
Hi Damian,

Same here...

I've sent you an email yesterday with videos, turbulence issues GA and Tubes, do I have to open a ticket again?

Tks
Hello,

If your ticket was in regards to the same issue then yes, please reopen it by responding and be sure to add a link to the video and a log export. Press "Logs" on the Active Sky program and attach it to the ticket.

Be sure to run the latest version of ASXP:
https://hifisimtech.com/downloads/#ASXP

Thank you.
 

lkn

Member
Hi maxam, hi AS team,

I sent a ticket, but I now doubt that it's not gonna be fixed soon, hopefully I'm wrong but since the first release date December 11 this big bug (any coherent turbulence, lack of turbulence, no real CAT, no shaky/vertical/lateral turb etc) couldn't be repaired or fixed or added so far despite of some improvements with beta/updates in a row that also shows how the AS team put some efforts in front to find a solution which is very respectful by the way, a great support team.

What I mean is that bugs can happen after releasing a product but the turbulence issue isn't a small bug, isn't a small issue, it's so obvious that now I can't figure out the reason why AS team didn't notice such an issue before releasing the product, here it's about an engine weather and turbulence (process/system no matter how we call it) is one of the building block, one of the most essential thing in an engine weather to give some realism as much as possible technically, including the limitations of the sim of course... It is 100 times more important than beautiful visual cloud effects or other visual stuff imo...

It's not like if we had discovered small bugs (visual ones or else) that can "allow" a product to go on the market with, knowing that small bugs can definitely be tolerated after purchasing and fixed later with hotfix but again we don't talk about a small one, we do talk about turbulence issue that makes flights just unrealistic since the first release date ...

I think with all my due respect to AS team that some (deep & solid) checks should have been done before releasing the product if it seems so difficult to fix it, it's better to wait two or three months more, patience is the key for users but also for dev, just in order to make the addon fully usable after purchased (even with small bugs) isn't it?

However I know that you guys are entirely aware of this problem that couldn't be fixed so far but we all know that the team do their best as they can to solve it asap (asap if possible and hopefully)

Tks for understanding my rightful frustration that of course can be handled :)

Regards
 
Last edited:

maxam

Beta Team Member
Hello lkn,

I understand your frustration, I can assure you that the developers are working diligently on the turbulence issue, this is what, build 4 of SP1? In all instances turbulence is at the top of the items list to get nailed down so that all aircraft experience the correct amount of turbulent effects on them.

We appreciate your patience as this issue is being worked on for you and all our other customers of Active Sky.
 

gkrangers

New member
Just an observation. I am seeing some turbulence, particularly when flying through or near heavier precipitation. The debug window doesn’t show anything for turbulence tho. Should it? Doesn’t matter much I guess... just an observation.
 

Adriaan19

New member
I think it would be good to have a bit of a description on how, as users/beta testers, we can verify what levels of turbulence (or other variables like precipitation) are "demanded"/outputted by ASXP and what XP is receiving and portraying. I understand "turb"-dataref value in XP can't be used to verify this, because ASXP injects turbulence in different ways than through this channel so that might show "0" when there is in fact turbulence. Are the values in the debug window however considered the "final output" and is that indeed what we should match to our XP experience? I think I remember seeing rain when precepitation output in ASXP showed "N/A" so that's what giving me some uncertainty..
 

maxam

Beta Team Member
I think it would be good to have a bit of a description on how, as users/beta testers, we can verify what levels of turbulence (or other variables like precipitation) are "demanded"/outputted by ASXP and what XP is receiving and portraying. I understand "turb"-dataref value in XP can't be used to verify this, because ASXP injects turbulence in different ways than through this channel so that might show "0" when there is in fact turbulence. Are the values in the debug window however considered the "final output" and is that indeed what we should match to our XP experience? I think I remember seeing rain when precepitation output in ASXP showed "N/A" so that's what giving me some uncertainty..
Hello,

I have in the past watched the debug screen and after loading a flight plan I launch the AS Wx Web Companion which provides most if not all the data that you are seeking.

I currently have a flight from EHAM to EGLL loaded and see the following on the Web Companion screen:

Weather Briefing

Concise weather briefing:

- Average winds (temps): 197/7 (-18.01), Temp at TOC: -55.02, Head wind component: 5.50, More favorable winds at: FL380 (avg head winds: 2.18)



Detailed weather briefing:

EHAM: (Calculated flying altitude 0 feet)
- ETA in 0 minute(s) 0 second(s)
- Expected weather conditions: EHAM 261455Z 16005KT CAVOK 18/06 Q1033 NOSIG
- Expected winds: 160/5
- Expected temperature: 18.00 celsius

TOD: (Calculated flying altitude 36000 feet)
- ETA in 0 minute(s) 2 second(s)
- Expected weather conditions: EHAM 261455Z 16005KT CAVOK 18/06 Q1033 NOSIG
- Expected winds: 274/8
- Expected temperature: -55.00 celsius

TOC: (Calculated flying altitude 36000 feet)
- ETA in 19 minute(s) 39 second(s)
- Expected weather conditions: TOC 261504Z 16308KT 9999 11/03 Q1032 RMK ADVANCED INTERPOLATION RMK BASED ON FORECAST GRID DATA
- Expected winds: 195/21
- Expected temperature: -55.02 celsius

EGLL: (Calculated flying altitude 100 feet)
- ETA in 42 minute(s) 48 second(s)
- Expected weather conditions: EGLL 261450Z AUTO 14005KT 080V180 9999 NCD 20/03 Q1031
- Expected winds: 140/5
- Expected temperature: 20.00 celsius

EGLL: (Calculated flying altitude 79 feet)
- ETA in 42 minute(s) 48 second(s)
- Expected weather conditions: EGLL 261450Z AUTO 14005KT 080V180 9999 NCD 20/03 Q1031
- Expected winds: 140/5
- Expected temperature: 20.00 celsius

ID Lat Lon FlyingAlt TC
MagVar MC MHTF Winds (Temp)
HW Dist ETA in

EHAM N52° 18' 28.80" E04° 45' 50.40" 0
160/005 (18.00)
N/A

TOD N52° 18' 26.26" E04° 45' 31.54" FL360 258
1.14 257 256 274/008 (-55.00)
7.69 000 (0000) 0 (0)

TOC N51° 56' 24.19" E02° 14' 41.33" FL360 257
0.33 257 255 195/021 (-55.02)
9.86 095 (0095) 20 (20)

EGLL N51° 28' 37.20" W00° 27' 39.60" 100
140/005 (20.00)
N/A 104 (0200) 23 (43)

EGLL N51° 28' 37.20" W00° 27' 39.60" 79
140/005 (20.00)
N/A 000 (0200) 0 (43)

Averages
197/7 (-18.01)
5.50


More favorable winds at: FL380 (avg head winds: 2.18)

Winds aloft by way point:

Waypoint 6K 9K 12K
18K 24K 30K 34K
39K 44K 49K 56K

EHAM 258@3(10) 277@3(7) 300@7(-4)
314@12(-16) 299@13(-29) 272@7(-45) 274@8(-55)
233@3(-67) 012@13(-68) 007@18(-64) 027@16(-64)

TOD 258@3(10) 277@3(7) 300@7(-4)
314@12(-16) 299@13(-29) 272@7(-45) 274@8(-55)
233@3(-67) 012@13(-68) 007@18(-64) 027@16(-64)

TOC 194@8(11) 214@7(8) 206@8(-3)
258@16(-16) 230@14(-29) 192@14(-45) 195@21(-55)
177@19(-67) 052@3(-66) 015@12(-64) 029@15(-64)

EGLL 170@21(11) 181@23(8) 186@23(-3)
187@30(-16) 178@33(-30) 164@31(-46) 170@33(-56)
169@28(-65) 161@8(-63) 043@6(-64) 032@12(-64)
 

Adriaan19

New member
Hello Maxam,

Thanks for your reply! The AS Wx Web Companion is a nice addition and provides a nice set of information.
From the "Expected weather conditions" METAR it's possible to see if the wind/rain/temperature/clouds match the ingame conditions at a certain waypoint.
Turbulence however is not included here from my test observations, but it seems the turbulence value in the debug window seems "alive and current" and in the RC open beta (6992) seems to match the conditions (testing with FF A320 mainly).
FYI, testing with "Override X-plane turbulence" on seems to give the best results.

The other ambient values in the debug window, like precipitation are not displaying values consistently (usually N/A even when it's raining for example). So for now it seems it's best to just use the conditions screen or the AS Web companion or briefing page to verify the ingame conditions.
If there's any additional information available about these ambient values in the debug window, I'd love to hear that. In the meantime however it seems that I can see the values I'd like to see to test the ASXP.
Keep up the good work! Adrian.
 

Franz007

New member
Hi guys

I don't know what i'm doing wrong but i still don't experience any turbulences during cruise. I only got them under around 10'000 feet when in approach or in climb. The debug screen also don't show any turbulences when i'm at cruise level. And i flew a lot in the past few days (around 25h total) using the build 7002 (and X-Plane 11.32). Is it the way is it suppose to be or am i doing something wrong? I saw that it doesnt matter how bad the weather is, during cruise there is absolutely no turbulences...:(

Thanks for your help.
 

damian

Developer
Staff member
Are you expecting turbulence through your entire flight regardless of wx conditions/data? Have you flown into a known turbulence area (via sigmet/airmet or higher wind/instability of air area) and experienced nothing? You can increase random light chop with the associated option, but we don't depict turbulence when conditions don't call for it.
 

Franz007

New member
No of ocurse not. I only expect turbulences from time to time, as for example when flying in an area marked wit "MOD TURB" at the altitude i'm flying for example. But even in such areas i have no turbulences at all.
 
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