EuroTexan
New member
Coming here to look for some suggestions. Really enjoying this product, but have a couple of questions.
1) Brightness of the sun as it passes through the atmospheric conditions/opacity
Is it just me or is it REALLY overexposed. What is the best approach to soften that down a bit? Sim setting or graphics card filtering (gamma, tint, color correction)?
2) Cloud Resolution
The cloud stratification is really beautiful, however, can the development team take a stab at really producing some very high resolution options for the cloud texturing. Some of the non-CB TRSA clouds appear to be a bit lower on the resolution scale. Is it just me?
Release is here, lets work together on making this product even more outstanding for MSFS. I want to see this fully succeed in the market. Huge fan so far.
1) Brightness of the sun as it passes through the atmospheric conditions/opacity
Is it just me or is it REALLY overexposed. What is the best approach to soften that down a bit? Sim setting or graphics card filtering (gamma, tint, color correction)?
2) Cloud Resolution
The cloud stratification is really beautiful, however, can the development team take a stab at really producing some very high resolution options for the cloud texturing. Some of the non-CB TRSA clouds appear to be a bit lower on the resolution scale. Is it just me?
Release is here, lets work together on making this product even more outstanding for MSFS. I want to see this fully succeed in the market. Huge fan so far.
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